This BarabásiLab exhibition is inspiring because it exemplifies a powerful integration of art and technology.
Clearer heads conclude that there will be plenty of cultural space for both physical art and this highly monetized new digital art.
George Fifield has been pushing the conceptual ball called contemporary digital and intermedia art up a hill for decades.
Otto Piene’s art is at once appealing, accessible, and yet somehow unworldly: joyful mystery yoked to dynamic playfulness.
None of these games engendered any suffering at all. They were already pre-designed for failure; a player has no chance of success. But isn’t part of the pleasure of gaming the repeated failures that, over time, lead to successes?