O.f.f.i.c.e.A.n.t.s.

Visual Arts Review: Boston Cyberarts’ “The Game’s Afoot” — Something Clever

March 20, 2013
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None of these games engendered any suffering at all. They were already pre-designed for failure; a player has no chance of success. But isn’t part of the pleasure of gaming the repeated failures that, over time, lead to successes?

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